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Activities · game · 5 min

Players choose the challenge

GameReceivingown choice
Cue

Which option helps you now?

Principle
A real choice, and knowing why: autonomy inside the structure.

Set-up

Offer two familiar options with the same purpose: catch and pass immediately, or catch and attack a gate. Pairs choose one, try for 60 seconds and may swap. Keep appropriate difficulty; choice is about the task, not who gets picked last.

Where this fits

Solves Order

By layer

Layer 0AwareTwo simple options, short distance.
Layer 1ControlThe player explains why they choose this option.
Layer 2Shape your ownChoose under light pressure.

How do you coach it?

Player-centred: variation, questions and room to find a solution.

Precise correction of form is not the criterion here.

Read more3

Easier

Shorter distance, walk.

Harder

Light pressure or less time for the next action.

Question to observe

Can players explain what they are practising?