basketbal academy
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Activities · match · 12 min

Elbow 2-on-1

CompetitionFinishingadvantage
Cue

Go to the basket; the defender decides.

Principle
In 2-on-1 you take the ball to the basket; the defender decides lay-up or pass.

Set-up

Two lines

Rules

Pass, catch and shoot, then live attacks; last shooter becomes the next defender

Scoring

A good shot that goes in = 1. A contested throw does not count.

Where this fits

Period P0 · Observe & prepare

Cells P0 · layer 0P0 · layer 1P0 · layer 2P0 · layer 3

Solves Advantage

By layer

Layer 0AwareNo defender: catch, stop, shot close in.
Layer 1ControlThe 2-on-1 rule.
Layer 2Shape your ownStart wider; the defender fakes, the attack reads it.
Layer 3Shape othersAdd a second defender coming from behind.

How do you coach it?

Intensity, emotion and consequence. The coach protects the rules and stops play as little as possible.

Long explanations and technical correction during play do not belong here.

Read more5

Works on

Catch and shoot; using the advantage

Easier

Start wider

Harder

add a second defender

Question to observe

Does the ball handler attack, or pass too early?

Used in