basketbal academy
NL / EN

Activities · match · 12 min

Good shot contest

CompetitionFinishingshot selection
Cue

A good shot or no shot.

Principle
A good shot: caught in balance, powered from the legs, finished long, inside your range, not contested.

Set-up

Teams of three, one basket per team, five spots: two close, two midrange, one outside.

Rules

Each player chooses their own spot, inside their range. The team calls 'good shot' or 'throw' after every shot. Two minutes per round.

Scoring

Good shot made = 2. Good shot missed = 1. Throw = 0, even if it goes in.

Where this fits

Period P2 · Halfcourt & spacingP4 · Individual & forward

Cells P2 · layer 0P2 · layer 1P2 · layer 2P2 · layer 3P4 · layer 0P4 · layer 1P4 · layer 2P4 · layer 3

Solves Shot selection

By layer

Layer 0AwareClose in, with a lower rim or a lighter ball if possible.
Layer 1ControlChoose a spot inside your range; the team judges.
Layer 2Shape your ownUnder pressure and fatigue.
Layer 3Shape othersA shot only after a pass out of a drive.

How do you coach it?

Intensity, emotion and consequence. The coach protects the rules and stops play as little as possible.

Long explanations and technical correction during play do not belong here.

Read more4

Works on

Shot selection: rewarding the form, not only the score

Easier

Only close spots.

Harder

A defender who closes out; after a sprint.

Question to observe

Do they choose a spot inside their range?