basketbal academy
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Activities · game · 8 min

Rebound battle: find, contact, take

GameMove and stopcontact
Cue

Find, contact, take.

Principle
Contact is not a fight: you make it legally, hold it and release it when you want.

Set-up

A ball on the floor in the paint, or the coach misses a shot. Pairs around the ball.

Rules

On the signal: find your opponent, make legal contact with your back, keep them away for three counts, then take the ball. Everyone goes, every time.

Scoring

Ball taken = 1. Pushing with hands or arms = point for the other.

Where this fits

Period P2 · Halfcourt & spacingP4 · Individual & forward

Cells P2 · layer 0P2 · layer 1P2 · layer 2P2 · layer 3P4 · layer 0P4 · layer 1P4 · layer 2P4 · layer 3

Solves Positive aggression and contactOrder

By layer

Layer 0AwareBack-to-back pushing in balance, no ball.
Layer 1ControlFind, contact, take on a ball on the floor.
Layer 2Shape your ownBox out on a real shot, two-hand rebound.
Layer 3Shape othersOffensive rebound battle: get around the box-out.

How do you coach it?

Intensity, emotion and consequence. The coach protects the rules and stops play as little as possible.

Long explanations and technical correction during play do not belong here.

Read more4

Works on

Making, keeping and releasing legal contact

Easier

Slowly, no ball: only hold the contact.

Harder

3-on-3 on a real shot; the rebounder starts the outlet at once.

Question to observe

Do they look for the contact, or only run to the ball?