Activities · game · 10 min
Explore: throwing in every way
What makes the ball go higher? What makes it straighter?
Principle
Exploration and exploitation: the coach decides when a technical limit comes, and explains why.
Set-up
Four stations: different balls (small, large, light), different targets (rim, hoop on the wall, cone), different distances and heights.
Rules
Three minutes per station. Try as many ways as possible: one hand, two hands, underhand, after a jump, after a stop. Then choose the way that worked best and show it.
Where this fits
Period P0 · Observe & prepareP4 · Individual & forward
Cells P0 · layer 0P0 · layer 1P0 · layer 2P0 · layer 3P4 · layer 0P4 · layer 1P4 · layer 2P4 · layer 3
Solves AwarenessShot selectionOrder
By layer
| Layer 0Aware | Everything is allowed; name what you see. |
| Layer 1Control | After exploring, choose one principle: finish long. |
| Layer 2Shape your own | Variations under pressure: what remains? |
| Layer 3Shape others | Short, as a change after a hard session. |
How do you coach it?
Player-centred: variation, questions and room to find a solution.
Precise correction of form is not the criterion here.
Read more4
Works on
Exploring before exploiting; feeling what creates power, height and direction
Easier
Bigger targets, closer.
Harder
After a sprint or with a partner who tags.
Question to observe
Do they discover what works themselves, or copy?