basketbal academy
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Activities · game · 12 min

Touchdown game

Warm-upReceivingPassingPlay without the ballperceptionadvantage
Cue

Run to the empty space, ahead of the ball.

Principle
Advantage starts without the ball: who runs first makes the space.

Set-up

Full court, two teams, one ball. The area behind each baseline is the end zone.

Rules

No dribbling. With the ball you may take up to three steps. Score: catch the ball in the end zone. Tagged with two hands while holding the ball: pass within three counts. After a score or an interception play goes straight the other way.

Scoring

Touchdown = 1. Touchdown within five seconds of winning the ball = 2.

Where this fits

Period P1 · Transition & fullcourt

Cells P1 · layer 0P1 · layer 1P1 · layer 2P1 · layer 3

Solves AwarenessAdvantageOrder

By layer

Layer 0AwarePlay freely; say it out loud when someone runs to empty space.
Layer 1ControlCatch on the run and choose at once: run yourself or pass.
Layer 2Shape your ownTake a defender with you on purpose to make space for someone else.
Layer 3Shape othersLet the team make a plan: who runs deep, who comes to the ball?

How do you coach it?

Player-centred: variation, questions and room to find a solution.

Precise correction of form is not the criterion here.

Read more5

Works on

Running lanes, finding space without the ball, running ahead of the ball, catching on the run, switching at once

Easier

Smaller court, four steps.

Harder

One step with the ball; a catch only counts if you land in balance.

Question to observe

Do they run to empty space or to the ball?

Used in